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1. Sticky:Scylla general feedback thread - in Test Server Feedback [original thread]
CCP Claymore wrote: The Messenger wrote: Team Game of Drones, I, and many who are testing currently do not like the new ship icons. Common reasons below. 1. They are visually unappealing/confusing 2. We already have ship type column to t...
- by The Messenger - at 2015.02.27 20:27:26
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2. Sticky:Scylla general feedback thread - in Test Server Feedback [original thread]
Team Game of Drones, I, and many who are testing currently do not like the new ship icons. Common reasons below. 1. They are visually unappealing/confusing 2. We already have ship type column to tell us what we are fighting, simpler is better!...
- by The Messenger - at 2015.02.26 20:46:39
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3. Ability To Detect Scan Probes.. NERF - in EVE General Discussion [original thread]
Originally by: Beef Hardslab Originally by: The Messenger Originally by: Haffrage Originally by: The Messenger If you can't hack it go to high sec, its there for the people who are too weak to survive in the real wo...
- by The Messenger - at 2007.08.03 01:43:00
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4. Ability To Detect Scan Probes.. NERF - in EVE General Discussion [original thread]
Originally by: Haffrage Originally by: The Messenger Originally by: Haffrage Originally by: The Messenger If you can't hack it go to high sec, its there for the people who are too weak to survive in the real world. ...
- by The Messenger - at 2007.08.03 01:39:00
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5. Ability To Detect Scan Probes.. NERF - in EVE General Discussion [original thread]
Originally by: Im Fugly Everyone wants the crap they use to be better than it is and the crap people use against them to be weaker than it is. 99% of complaints on this forum are based on this fact. Well if you are going to be in low s...
- by The Messenger - at 2007.08.03 01:35:00
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6. Ability To Detect Scan Probes.. NERF - in EVE General Discussion [original thread]
Originally by: Haffrage Originally by: The Messenger If you can't hack it go to high sec, its there for the people who are too weak to survive in the real world. No, I believe that's why we have the internet in general And ...
- by The Messenger - at 2007.08.03 01:33:00
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7. Ability To Detect Scan Probes.. NERF - in EVE General Discussion [original thread]
Lol No..? Sorry but CCP is already nerfing this games risk little by little. If you are in open space you should be ready for a fight or not be there at all. If you can't hack it go to high sec, its there for the people who are too weak to survive...
- by The Messenger - at 2007.08.03 01:24:00
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8. Ability To Detect Scan Probes.. NERF - in EVE General Discussion [original thread]
Nerf the ability ot detect scan probes. It is already easy enough to avoid conflict in eve. Stop making such a low payout activity even harder. Remove scan probes from the overview and save everyone their social life. No one wants to spend 5 hour...
- by The Messenger - at 2007.08.03 01:10:00
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9. Ship Destruction and Mod Survivability - in EVE General Discussion [original thread]
If it is by single stack, it is still flawed. Why should 50 items in a stack be destroyed? It should split the stack up in the calculations and account for each one as a single item. Say you have all those 50 rigs spread out in individual stacks. ...
- by The Messenger - at 2007.07.13 19:51:00
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10. Ship Destruction and Mod Survivability - in EVE General Discussion [original thread]
The current system is flawed in the sense that if a stacked item is triggered for destruction, EVERY single item within that stack is destroyed. Say you have 50 rigs stacked on top of eachother. If one rig is triggered for destruction they are all...
- by The Messenger - at 2007.07.13 19:46:00
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11. If I was.... - in EVE General Discussion [original thread]
150km/s, that is the ultimate fleet bumping/looting vessel right there.
- by The Messenger - at 2007.07.11 19:58:00
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12. Regaining Sec. Status - in EVE General Discussion [original thread]
Edited by: The Messenger on 11/07/2007 19:53:30 Edited by: The Messenger on 11/07/2007 19:52:29 Originally by: Reithan The game is supposed to be PvP-oriented, and the gameRS are supposed to move to 0.0 at some point. So, as you pv...
- by The Messenger - at 2007.07.11 19:53:00
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13. Regaining Sec. Status - in EVE General Discussion [original thread]
Edited by: The Messenger on 11/07/2007 19:34:18 Recently there was an incident where smartbombs were mistaken for sensor boosters and large scale poddage followed. Now, said player is embarking on an epic quest. It is a quest for returning sec...
- by The Messenger - at 2007.07.11 19:34:00
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14. Research Agents - in EVE General Discussion [original thread]
Ok, I understand that there are now no more t2 bpos. However, the fact that these agents that I have had for ages can only give me datacores that are hardly worth anything anymore is silly. There definately needs to be something implemented to mor...
- by The Messenger - at 2007.07.09 23:28:00
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15. Research Agents - in EVE General Discussion [original thread]
What I am saying is did I have to visit the RND agent in order for him to offer me a t2 bpo? I know someone in game who has received "7" t2 bpos. Yes 7, and me and others who have way more LP have never received 1. I thought it was Random?
- by The Messenger - at 2007.07.09 10:25:00
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16. Research Agents - in EVE General Discussion [original thread]
I was under the impression that you never had to visit one of your research agents in order to receive a t2 bpo. Today I visited one of many research agents that I have had since the beginning of research agents. I have had max research agents for...
- by The Messenger - at 2007.07.09 10:07:00
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17. Survey Skill not affecting Salvage module properly. - in EVE General Discussion [original thread]
The survey skill gives a 5% bonus to ALL scanner speeds per skill level. A salvager is in fact a scanner which required the survey skill, and is even deemed a scanner via its description yet it does not receive a 5% speed bonus per lvl. No matter ...
- by The Messenger - at 2007.05.16 22:41:00
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18. New Patch - in Test Server Feedback [original thread]
I agree, would be nice if CCP stayed on top of SISI patches, seems like they are always forgetting to update them on the website.
- by The Messenger - at 2006.12.04 14:57:00
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19. Hyperion - in EVE General Discussion [original thread]
I may be completely wrong here, but for a tier 3, the hyperion seems to have very low grid/cpu compared to the others. It has only a hairline of cpu/grid over the megathron, hardly enough to justify giving it 8 turret slots. This is kinda strange,...
- by The Messenger - at 2006.12.01 12:49:00
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20. Power Down - in Player Features and Ideas Discussion [original thread]
Cool idea, but I don't think it would be able to be implemented. I am not sure if the awkward size and angles of some asteroids would make the appearance too buggy, I dont see why u cant just power down anywhere tho. Instead of touching onto a roi...
- by The Messenger - at 2006.11.18 19:26:00
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